So I’ve been playing some assorted shooters like Borderlands and Metro recently and, at least in the early stages of the former and throughout the latter, I’ve been somewhat frustrated by the limitations behind just two weapon slots.
Now, I understand that come shooters such as Tarkov for example have successfully implemented three weapon slots, but the majority of shooters have stuck with two weapon slots.
- I’d like to see three weapon slots
- Unturned II should stick with two weapon slots
- Three slots is fine, as long as the third only applies to melees and pistols
- I’d like to see a modular system based on what the player is wearing and if the weapon has a sling
- Null option