Maybe have a feature were you can pickpocket but you have to have a certain skill or something like that
But that might be too easy I don’t really have any ideas on how it would work but I think if it’s not too easy to steal stuff from a player while pickpocketing it would be a good feature
It could be good for rp and maybe pickpocketing zombies like small stuff maybe like a knife or something no idea
https://github.com/SmartlyDressedGames/Unturned-4.x-Community/issues/118?
(Also shown in Devlog #4)
No I think it’s just a maniquene
“or inspecting a surrendered player’s backpack contents” – Devlog #004
Pick pocketing would be a system that works well in games like Skyrim, but would be hard to do. Perhaps if you sneak behind a person/denizen/zombie, you can press “F” to have a chance to access their inventory. Perhaps a special skill increases the lesser chance that you cause the zombie/denizen/player to notice you/go agro. This could be hard to code into denizens, and how would other players be alarmed by pickpocketing?
Awe hell yeah.
Yeah that would be great
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