Player Spawning

Rather simple suggestion; maybe player spawning could have some depth or sense about it, such as spawning in a house, a hospital bed, or even an office space, requiring the player to carefully think out their movements to escape the city or infested hospital. Thoughts?

8 Likes

Has too much of an impact on PvE and PvP elements alike. Spawning on the coastline makes more sense, especially given how maps are/should be balanced with progression increasing as you move away from spawn points.

5 Likes

good idea!

Hope nelson see this :heavy_check_mark::heavy_check_mark:

Maybe on shipwreck/traincrash/plane crash too!!

Really the system of progression on rust is the best because you spawn in any aleatory place but to you pick advance loot you need advanced itens to dont stay infected by radiation

I never play rust cuz im poor

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