[Preview] Changelog

Preview branch version is now available. This information may change between now and the update’s official release.


  • Rewrote .dat/.asset parsing and made distinction between “v1” and “v2” assets irrelevant.
  • Removed April Fools’ terrain materials because they were widely reported as annoying.


  • Potential workaround for reaching audio channel limit while loading.
  • Infinite loop if animated NPC dialogue was missing a closing angle bracket. [Thanks NSTM and Dug!]
  • Blowtorch LOD1 incorrect UVs. [Thanks ItsRodrigoAl!]
  • Respawn button disabled label out of sync. [Thanks ItsRodrigoAl!]
  • Outdoors skill description missing increased drops. [Thanks P9nda!]

Originally posted on SDG Support: https://support.smartlydressedgames.com/hc/en-us/articles/12462494977172.

Bug reports are often tracked on our GitHub repository: Issues · SmartlyDressedGames/Unturned-3.x-Community · GitHub.


Finally it is done.


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