Preview – 3.25.2.0 Changelog

Preview branch version 3.25.2.107 is now available. This information may change between now and the update’s official release.


Warning

Please note: New versions on the preview branch are designed to load older saves (backwards compatibility). However, the public branch typically cannot load saves made with newer versions (forwards compatibility). Therefore, if you plan to switch back to the public branch before the update is officially released, we recommend that you avoid loading important saves on the preview branch. Additionally, make sure to back up any maps before saving them in the level editor.

Estimated Release

We’re aiming to release the vanilla portion of this update as soon as possible. Likely the 17th or 18th.

Changelog

Added

  • Crafting supply AllowEmpty and Prioritization options.

Changed

  • Trap damage includes owner for events. [Thanks Gamingtoday093!]
  • Plugin UIs now support GUIDs.
  • Cargo data is now exportable for more assets (consumeables, placeables).
  • Improved client-side performance of farmable items.
  • Improved server performance of connection to player lookup.
  • Server kicks players exceeding threshold of “bad packets.” This aims to address some cases exploited by cheaters to waste server performance.

Fixed

  • Unable to place traps which damage tires. [Thanks DerpyHoowes!]
  • Unable to bind controls to Insert. [Thanks Jdance, Karma, and Freddyhun!]
  • Unable to salvage empty magazines. [Thanks analizin!]
  • Prevent inputs from firing on the same frame as rebinding keys. [Thanks Jdance, Karma, and Freddyhun!]
  • Prioritize salvaging magazines with lowest ammo first. [Thanks Naamell8!]
  • Exploiting plugin UIs to load cheat effects. [Thanks Darker-empty-cF and BoomViz!]
  • Player destroyed error during server shutdown when client hadn’t finished disconnecting. [Thanks PandahutMushy!]
  • Duplicate visual bullets with several Ace skins. [Thanks analizin!]
  • Potential fix for a terrain hole cutting bug. [Thanks AdamDN!]
  • Editor loading multiple copies of the level simultaneously. [Thanks DanielWillett and Jdance!]
  • Train bug at very start of non-looping track. [Thanks Flodo!]
  • Traps no longer wearing down with use. [Thanks 只大橘喵喵!]
  • SNS transport checks connection Steam ID blocklist before accepting connections.
  • Animal errors when animation variant count was set to zero.
  • Incorrect spawn table invalid error when referencing redirector asset.
  • Germany mine spawn table not spawning dirtbikes.
  • Farm growth progress bar not updating properly.

Read on our support site: Preview branch.

Reports and track bugs on GitHub: Issues · SmartlyDressedGames/Unturned-3.x-Community · GitHub.

2 Likes

will this update feature rio de janeiro remaster or it will release later next week???

We’re aiming to release the vanilla 3.25.2.0 changelog content before the curated map’s release.

1 Like

This topic was automatically closed 25 days after the last reply. New replies are no longer allowed.