Puddles!

#1

finally :relieved:

finally the puddles!

time a go i asked how to generate puddles in the custom objects.

to do that I used the Shader “Standard / Diffuse”.

2 Likes
#2

Nice sidewalk

3 Likes
#3

aj thats a baseball field

1 Like
#4

But that’s concrete

#5

And that’s a road right by it.

#6

let’s solve the mystery then :smiley:

#7

You get a homerun if it hits a car.

#8

sounds like a fun game.

closed #9

This topic was automatically closed 28 days after the last reply. New replies are no longer allowed.