Recoil on vehicle barrel separat from the pitch model

Hello guys, I made an anti-air cannon (flak 88) and got it working perfectly fine but I wanted to add a recoil on the barrel and gun breech separately from the pitch model. I don’t know how to do this and I don’t know if it is even possible. I tried playing a bit with command lines in the .dat file and I tried doing it with animations but to no avail so for. Sorry if this was questioned in the past but couldn’t find anything. Thanks for reading this!

Animations are the only chance you have at getting it to work as far as I know. Don’t know if it’d be possible to have separate components within Unity that recoil doesn’t apply to.

I’ll try playing with animations some more

What should I label the animation to? and do I put the animation underneath the vehicle folder or the gun folder?