…What? How did you come to this conclusion? Yarrrr (literally a forum moderator) mentioned that he is a one-man dev team and you didn’t believe him?
Nelson is the only actual developer of Smartly Dressed Games, the only other person in the company just manages steam discussions, forums, wiki pages etc.
This post comes off as really rude and entitled, saying that you’re “doing Nelson’s job” and demanding that he roll back the update or whatever. Nelson is a one-man developer working on two full games by himself.
Unturned has always been a game with an active community that gives feedback on the game as it progresses, you’re not “doing someone else’s job” by doing that. I don’t see why you shouldn’t at least be polite and give feedback in a respectful way.
Oh, he acknowledged the annoyance of UI changes and explained why he did it. I could only find the Nov. 20th patch notes. Yeah, this makes sense. Still don’t like it but I’m not angry anymore. I thought he changed it for no reason.
Thank you for the constructive feedback! The issues raised here so far should be addressed in the .2 patch tomorrow morning. If there are further problems I will be of course happy to try and resolve it, my goal is certainly to improve the game.
Some programming languages are kept somewhat specific to a certain operating system, some just aren’t supported by default. There’s still some room for programmers to choose what languages they make the OS with though.
Games can work cross-platform just fine if done right although there are all sorts of libraries and quirks that can cause a program to act differently depending on the operating system. Issues may start around the point where you rely on something that isn’t kept to the same level for each OS you want to work with, like with how Apple made the decision to stop supporting OpenGL on their computers.
At some point prior to the latest engine update for Unturned, the Linux version would crash and wipe your saves if you had your graphics set too high.
Nice to see that patch. Love the old crafting system back, hated the buttons. Weird choice to go for the white checkmark and the empty circle to symbolize whether or not you disabled that crafting recipe. The old marks were much more visually appealing and easier to interpret. Still getting random texture spasms when opening the inventory. My biggest complaint is the text choice, feels weird on my eyes. Hope to still see further improvements!
Got kicked out of a server today with this message. This has never happened to me before this update. I’m concerned that I can get banned for no reason.