Russia Liberator Bug

Bringing over some additional context from the report (thanks!) Unfortunately, it’s a long-term wiggling out of bounds issue. In short, it’s the lesser of two evils at the moment. I’ll re-investigate it again next time we update Unity engine versions. Enabling the fix (CharacterController.enableOverlapRecovery) causes worse problems like able to walk directly through certain angled walls without trying hard (whereas currently it requires some determination), and allows vehicles to push players straight through walls.

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