I think Nelson should think about changing the quality of the sights and their differences in magnification and recoil
Example of the magnification of the sights on off/ultra quality there is a difference + on ultra settings almost nothing is visible
Vanilla is doing better with this ± but with modded ones (in the example one of the most popular mods is nordic)
And there is also a difference in recoil on the off sight quality we only have recoil but on the on we have such a parameter sway which makes shooting strange
All my hours in games (almost 6 thousand) I ran on the quality turned off and recently running on the quality turned on I remembered why I never used it
On the sight quality turned off you can somehow try to control the recoil but on the turned on considering how small it becomes (as mentioned above with vanilla things are better) it becomes at the level of extremely difficult because considering the leering players who run leering AND THEY ARE NOT VISIBLE on the ultra sight because it becomes bastard
I think it is necessary to rework the sights and make them in a single quality (as it was recently done with trees)
I am also attaching as a bonus a 2x sight sight with the quality turned off and on which with the quality turned on it seems to become not 2x but -2x
if the zombie is almost invisible then imagine a running player + a terrible sway parameter and recoil that needs to be countered