SDG.Unturned.LevelNodes

Do the level nodes, accessible via SDG.Unturned.LevelNodes, provide any size information on a node? Or would it be up to a plugin developer to define a node’s dimension? I’m referring to location nodes, e.g. Seattle on the Washington map.

They don’t have any size in the editor so I assume there is no dimension to them unlike navmeshes.

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