I know that the demo was mostly made for testing driving, but that doesn’t stop us from talking about the other big aspect featured which is seasons, so I made this little video that shows in real time how seasons change as of now, use it as base for feedback.
Obviously the speed is gonna be tweaked to fit a more reasonnable time frame, but here’s what I think should be tweaked:
Snow should start up as patches that progressively get thicker than other bits.
At the midway point of winter, snow should be at it’s highest and thickest, thick enough to the point that it would be higher than a prone player. Snow displacement should show snow, not grass.
Grass should naturally be “displaced” in autumn
(4. Each blade of grass should have slight differences in color, to not have the ground look plain even on high graphics)
It would be quite interesting if Nelson were to add the possibility to hide in the snow, (with snow ghillie?) same way you would be able to hide in grass with normal ghillie.