(Changed title to be possibly imply more general-ness for the suggestion.)
Let us quickly forget all known laws of avi-- logic, and proceed.
Semi Sear as a new Tactical Attachment. Ranged weapons that have the Semi Sear equipped will be able to use the “Semi” firing mode for as long as it is equipped to the gun. With the current content of Unturned 3, it would be relatively gimmicky and not as useful, to be fair, as some alternatives.
However, people who complain about machine guns only having an auto firing mode might like this? Admittedly , this is just a rougher version of some older idea in some old lists in limbo adapted for Unturned 3 with no substantial though into it, but it’d be interesting to see.
(It’d also be a way to help out people that end up shooting 5 shots at once in a single click of Auto because of reasons.)
The following weapons do not have Semi (and can take Tactical Attachments):
- Devil’s Bane
- Hell’s Fury
Realistically, new values would have to be added to allow for this to be a thing:
Allow attachments to modify firing modes.
Allow attachments to only function on specific Actions. The Semi Sear should only work on Trigger Action ranged weapons (so no Hell’s Fury).
Because it’s not that useful in the long run (in my concept, at least), I don’t think it should be affected by durability (or limited by x amount of shots) in any way.
You may now remember logic. Quick note: I’ve scrapped a lot of concepts relating to Burst / Auto Sears in the past because they’d be pretty annoying. Having them nerfed via, say, being destroyed after 120 shots just makes it seem like a short power-up. Then, for when victims come across someone with it, you’d have no way of knowing what was going on and why there normally Semi firing mode only weapon suddenly shoots a Burst or full Auto.