Just to realize your ‘vision’ a bit more and adjust on a couple of things:-
1- There is still a lot of wasted space in the middle that can be used for other things like displaying player perspective, PvP, Anti-Cheats.
2- The current perspective symbols are too massive and should be a bit smaller (alongside any other symbols to take up space)
3- PvP and PvE settings should always force one or the other on so that servers actually appear in search as opposed to a check-mark or toggle which can both be turned off.
4- Since most curated maps and most workshop maps don’t have CS style logos or have inaccessible icons, a fallback can be created of a generic blueprint pattern.
This generally goes hand in hand with what I’ve been saying for months/years; the game needs a UI overhaul. There is so much wasted space, yet everything feels crowded.
Edit: Forgot to include the ‘map logos’ I hastily made. The general idea for them is there but some of them could be improved.