What shader should i use to have a model with double sided faces(like fences etc.)?
So i tried to use Nelson’s shaders and bundle objects from example files (flag and vines) but shader doesn’t works. My Unity version is 5.5.3f1. What did i wrong?
Apparently shaders from the bundle files are bloody useless.
I’ve stuck here with the same problem and er. Yeah, no hope. This is an age old problem.
Okay, the problem was solved(at least for me). You just should write “Asset_Bundle_Version 2” in .dat file of your object.
I guess this is just the me problem.
Geez, good for ye I guess.