Should Unturned II move on and have realistic gun names and ammunition? A gun and ammunition concept:

It gives the game charm.

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then we’ll get shit like “Hitler did nothing wrong”

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I think you confused yourself with the community there.

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The hell are you on about? Yarr is 100% right here.

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ngl i got mad respect for the pirate mang

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Realistic ammunition names are already implemented. Check out any devlog video to see the progress of UII.

As for realistic names, with the renaming of the Honeybadger and a few military vehicles due to copyright issues, I doubt Nelson is going to be on board with paying for them or trying to loosely copy.

Nelson left a good post in here relating to ballistics, check that out since that might answer other questions you have concerning gunplay.

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The main thing I’m disagreeing with is the goofy gun names. Names should reflect their purpose and have some kind of value, and having a name just for the sake of having it like the Heartbreaker for example should only be a last resort.

No it shouldn’t.

Unturned is not a realistic game, so it makes sense for it to have lighthearted names for it’s weapons.

If you wanted a realistic game, then you’re looking in the wrong place.

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the bluntforce gives a wideshot of big death so that makes sense

the maplestrike strikes people and its canadian

the eaglefire is a freedom maker

the peacemaker is used to shoot people and make peace by shooting

the sportshot is the name of an argentinian goddess.

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I said this once and I will say it again. Names should reflect their purpose and have some kind of value, for example the Uzy in 2.0 or the Makarova would be good names.

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You’re playing the wrong game then. “Goofy” names are as much a part of Unturned as is a blocky character model.

“And you wonder why nobody ever takes you seriously…”

I don’t understand why you feel the need to be rude. It’s not productive. Stop being an asshole.

And honestly, I think the majority of people here take Yarrr a lot more seriously than they’ve ever taken you. You’re the one constantly making communist memes and shit posts. Just gonna leave that one there.

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In my defense, I haven’t made a communist meme in months. Not to mention I make a lot of constructive posts to balance those out.

I don’t see where I’ve done anything wrong, all I’ve done is protest against these “goofy” names which I feel ruin the feeling of some of the weapons because they don’t have any relation to the actual weapon whatsoever.

That was pretty fucking uncalled for if I don’t say so myself.
(Also inb4 thread gets locked due to impending shitstorm)
(Also also pesky, you haven’t been productive in the entire thread either)

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Alright, I’ll apologize for that one. The rest I feel are legitimate arguments.
It’s not the names that are so much the problem, in fact I’m perfectly fine with names such as the Augewehr that actually reflect the weapon’s origin and purpose.

No hard feelings, I hope.

On the other hand, I feel that this is a serious thing I need to address. Although I can see how realism for the sake of realism is bad, Unturned II is still going to have some measure of realism as opposed to the current version. Therefore I want names that reflect their actual counterparts in reality.

Unpopular opinion is unpopular, I know. But that doesn’t mean I’m not going to argue my point.

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at that point though you may as well be complaining about the livery of the bus though

like seriously are we supposed to believe that there’s going to be the same universal standard of bus colors throughout multiple different countries? smh my head this issue needs to be rectified immediately

redcomm nibbas be like edit 46

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I firmly disagree, Bunker arena is the best arena map to be added to date and should be added back in as soon as possible.

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I miss my Gray backpack.

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Personally I like the Unturned names, it adds character and uniqueness to the game.

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Realism is good when it applies to gameplay depth, i.e chest rigs for reloading, zeroing on guns, but when its realism that doesnt effect gameplay in a meaningful way, such as something that is either trivial and dumb (something crazy like having to go to the bathroom or cough cough genetic disabilities) where it doesnt add to or even subtracts to gameplay is when realism goes bad. Named guns is a kind of realism that doesnt add to gameplay outside of a little immersion, which I would be perfectly fine with, but with licensing existing makes it the very small pros outweight the cons.

If in UII there is an ability to have small client side mods that are restricted to things like flavor text or names of things and basic icons like a UI, this would be great, its not to hard to change a textfile and could easily be seen in like the first 24 hours of a demo with modding tools.

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Which is why I’m wondering if it’s possible to have client-side based mods that simply change the name of a weapon for the player in order to circumvent trademarks.