So… the two fast ways to gain skill points is either killing military zombies on full moon or cutting down pine trees with a chainsaw. So we are either melee fighting or cutting trees.
It makes no sense that after spending say…for example…one full day cutting down trees…your character can evolve “Crafting” skills, nor…
After spending a full day swinging a sword, your character can improve skills in “Agriculture”.
I believe skill progression should be based on the performed activity.
So, if you want to become a pro-sniper…you should be shooting for days…and not cutting down trees…
If you want to become a pro-Chef…then you should spend days at the kitchen…not slaying zombies…