I like the Watch dogs like skill tree, but only thing missing is levels, so fe. Faster reload 1,2,3 and after unlocking each level you could be able to jump into the next “perk”
Yeah i think this has been talked about a lot, and what I’m planning to have is a little box that comes up (after you have unlocked the skill) that shows you your progress.
Now for levels, I think that the current “exp” system is lacking a lot. Skills should be upgraded by (yet again watch dogs im so sorry but it works) skill points which you earn by doing the said task for example shooting guns and fighting.
After the user has aqquired enough skill points, they may chose to spend them on tasks they did.
I don’t really like the concept of skills in games. I’d prefer something like
GTA V’s system where doing said task slowly makes you better at it (ie shooting increases accuracy, reload time).
But it’s still something you have to manually press. IRL, if I started shooting targets for a while, I wouldn’t press some button, I’d get better over time.
I really like how it’s done. Looks really good, not gonna lie, however, a lot have said that they want skills to be kinda like GTA V or Skyrim where you upgrade a certain skill after practicing it