What about adding soft body armor(Kevlar vest etc.) to the game? It will give players a lot more options. For example, soft body armor can stop low-caliber rounds meanwhile high-caliber rounds will pierce soft armor and deal around ninety to eighty percent of its damage. We need levels of armor like the level I, II, IIIA, III, IV to make the game more tactical and interesting, and if that sounds too complicated like I said you can add soft body armor and be done with it. If there will be levels of armor like(civilian, makeshift, police, military, spec ops) in Unturned 3.0 civilian, police(high-end soft armor), makeshift vest can be soft armor.
Here’s my idea about soft armor:
- Stops pistol, sub-machine gun, and shotgun rounds(not so sure about shotgun).
- No movement penalty
- More storage
- Can be concealed
- Can’t stop rifle rounds
- Lower durability
Hope you guys like it!