Solution to fixing low FPS on the demo

Lenovo. China

The real fix for it is for Nelson to enable forward rendering. There’s almost no reason to not using it (in a game like unturned), for a considerable boost in fps. If he already did that, damn, something’s wrong. Using “scalable 3d or 2d” should give also a huge boost in performance, at the cost of some shaders and post-process options (that can be re-enabled separately). For a game like untuned, both of these options (with some tweaks) are a good idea. I got from 20~30 fps on low to 50~60 fps, even with some shaders and post-process enabled.

Oh, he doesn’t need to maintain both deferred and forward at the same time, since we can achieve top tier graphics even in forward rendering (in Unreal).

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you is a myth! @EduardoDev

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Make IT Happen?
Man In The Hoodie?
Scots equivalent to might?
Misspelled myth?
Misspelled math?

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he is from the same country as me, here myth can mean someone incredible.

To clarify, the English equivalent would be to call someone a “legend.”

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well though myth and legend is pretty much the same thing,but this is beyond the main topic of the topic

Here, myth typically means something that is widely considered probably false, whereas legend means something that’s considered maybe true.

Here in Brazil myth and legend have the same meaning (in this case). He just made a mistake.
By the way @anonimoanbu , your topics are great too.

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