See fish in the water, so you can see where better to cast and when to pull it out.
More hostile animals aside from bears and wolves: wild dogs, pumas, honebadgers, predator birds and fish and snakes.
More environment hazards: huracanes(item flipping trees falling car wrecking window smashing wind), wild fires(charcoal rich danger), EMP stroms(no tv for a… the frick i know), acid rain(better get my umbrella or hazard suit), solar and lunar eclipse(spooky), drought(no potatos ths month), quicksand(better not step in that), lightning (which can cause fire)
I think there should be a tranquilizer dart. When you get shot by a tranquilizer dart you should go into third person and become a ragdoll(not dead) then other players can drag your tranquilized body to their base and take you as a hostage.
also more zombie stuff. maybe zombies can infect animals. Or zombies that throw other zombies at you or ones that can jump at helicopters.
Forest fires(caused by the players)
prosthetic legs(he might add removing limbs with melee weapons
that kinda contradicts don’t you think?
or you mean aside from other animals we need more marine dangers because mostly you die in water eather form suffocation trying to pvp or die from pvping under water
I think that when you get killed by the punch/bite of a zombie you should just die but when it bites you and you die of infection several minutes later you should play as that zombie and will quickly start dying but maybe your friends can cure your infection and bring you back to being a human.
not necessarily. It would add the feel of more life underwater. Take the Cough Cough Minecraft Aquatic update Cough Cough as an example. The oceans had been empty and lifeless before, but then fish where added and yeah.
Not really tho, the water in UE4 is gonna be epic, and having a dive in it and seeing the fish swim around would be awesome to have. That way, you can craft a spear and use it to fish in shallow waters, or deep waters but won’t be nearly as easy