Player Details:
- If someone uses a bandage, dressing, or rags It should be visible in one area whether that be on the knee area of the character or the hands, head, etc
- Able to wear 2-3 or less items on the face, a hat, and other things to customize our looks however we would like
Vehicle Details:
- If a plane gets its wing hit and does not get damaged enough, make it where the wing falls off and therefore its harder to control it
- Make Helicopter roaters actually able to be destroyed
Vehicle Features:
- Helicopter should have a hover feature so that it’s not hard to hover over one area without going up or down, although yes this will not make it realistic it would make a good addition to flying over a city at a height.
- Car Doors able to open and close to kill zombies but would only harm a player a little and stun them. This might also be unrealistic also since people should also get killed by the hit because they’re practically the same as zombies but that’s too balance it out, then zombies can only get killed at a specific amount of speed and if the door is hit too much or hits a hard object then the door would break. This would make it so that we have to fix cars which might not be helpful.
Others
- you can hear bullets that miss you with a type of sound that I don’t know how to describe
- if a bullet hits a metal surface maybe there should be a spark and a sound
- Sandbags can loose sand if shot and able to see the sand falling with little particles
- Intractable Maps like being able to write on them like to remember where our base is
- Writeable books, this would not prove useful but it would be nice
Zombies Details
- Make zombies animations different
What are your guyes thoughts on these, i thought maybe they would be unique