Spawn tables

If two maps share a spawn table, say the militia spawn for pei and Washington. Is it possible to split them in two or do they have to both have the same spawn table. Would this also be possible with the horde beacon spawn table like giving each map its own horde beacon spawn

Many maps don’t share the same top-level spawn tables. For example – PEI uses PEI_Militia while Washington uses Washington_Militia. It just so happens that both of the tables that they do use then include the Militia spawn table.

In other words: if you want something to spawn on one map, use that top-level table. If you want something to spawn on every map: use the Militia spawn table.

This spawn table is used by the Horde Beacon item, not by maps.

Thank for the response, with that being said would I need to make two different militia spawns and then change the pei_milita and Washington_militia to reflect that? Or do I put the items in say Washington_militia

I am not sure what exactly you’re doing, but you should never need to edit vanilla spawn tables. Instead – you can create your own spawn table and make it a child of a vanilla table.

Any items in your table will then spawn wherever that vanilla table is used. This is how mods have their items spawn naturally on our official maps.

You’ll want to read the “Roots” section: Spawn Assets — Unturned 3.x documentation.

No like I’ve already made a militia spawn table but both Washington and pei militia pull from it. I’m asking do I need to make two militia spawntable and then make my own Washington and pei_militias pull from those instead of the same one