That’s right.
You heard me.
I had enough of those 99 numbers that the weapons have that made the zombies too easy.
Even though the game turned into a warfare, I suggest that this should be done where the entire community least expected it
The zombie damage of all weapons should be equal to the player damage with some exceptions. These exceptions include:
- Certain rifles (e.g. Hunting rifles, battle rifles, sharpshooter rifles)
- Bows
- High-cal weapons (e.g. Desert Falcon, snipers)
- Explosives
Pretty much high-damaging weapons. Those weapons retain the zombie damage they always had
Should zombie damage of all firearms (With exceptions) be equal to its player damage?
- DO IT
- No, don’t
0 voters
On a serious note, do you agree or disagree with it? I haven’t heard much about it from others, so I wanna know what you think of it