First:
I think the Inventory item’s storage size should be separated, and grouped together.
That means: If there’s a shirt there, there’s a pocket.
And a pocket can only store some small things.(Such as: Chocolate bars, Smartphones, Pennies, bread, Chewing gum, and so oon!)
So… here’s an examples: V: Vertical
Shirts:
2×2|2×2 on the top,
1×2|1×2 on the bottom
Military vests:
(All V)2×1|2×1|2×1|2×1| for a magazine pouches
1×1|1×1|1×1| for grenades
2×2 for IFAK(Improved First Aid Kit)
Backpacks:
3×1(V)|6×4|3×1(V)
And so on.
I hate the 3.0’s storage system that how shirts can carry the rifle.
And items…
Sec.:
I think a backpack(example)'s size should be bigger than its inventory size.(The Inventory size should be smaller than its item.)
Listen, Do you think 2×2 sized bag have bigger inventory size than its size is logical? No!
So I think, if there’s a 6×5 bag, the bag for itself should have 6×6 size so you can’t carry the bag in a bag in a bag… so on.
(Seems like a TriZip in a TriZip in a Trizip… in the Escape from Tarkov.)
So, the end, let’s discuss.