Deals 24 hitpoints of damage against players, with Leg & Arm multipliers of .6, spine multiplier of .8, and a skull multiplier of 1.1.
Can use civilian Grade munitions.
Has very high durability.
Avenger
Deals 32 hitpoints of damage against players, with the exact same multipliers as the Colt.
Deals higher damage against vehicles and barricades than the colt.
Here’s the problem, the Avenger is based off of the M9 beretta, which shoots a 9x19 mm cartridge, which is weaker compared to the .45 ACP cartridge, while the Colt is based off of the M1911, which fires the .45 ACP cartridge.
I propose, that in 4.0, the M1911 gets a massive damage buff over that of the avenger.
Especially on WASHINGTON. (Although maybe that’s not the best example because one of the spawns is literally right behind the military base)
But by the time i’ve found a colt i usually have:
Military grade armor.
An automatic weapon.
Travelpack (or higher)
And if by some divine intervention i DO find the stupid thing, there’s no reason to use it over literally any other secondary. (Pistols by themselves suck but eh story for another day)
exactly, if shotguns can one shot, then I think it would be more than fair for the desert falcon to be a one shot head shot. that would actually make the gun usable, and even if targets wearing helmets could still tank it like the normal snipers, it would still be a much better weapon than it currently is. I think buffing its body damage would also be a good idea.
This, and the fact that the suggestions are asking for huge buffs that would make the Dalcon one-shot and the Colt do better than any other low-tier handgun because of military-tier damage.
The Colt stopped being a military spawn a long time ago, fellas.
Wouldn’t buff either as much as some of the suggestions let on to do. If anything, the Dalcon can just switch to low caliber if that’s still a big deal-breaker for people, but its damage would most definitely get reduced also because of that.
There’s so many other stats you can change on an item besides damage.
I believe having at least 1 handgun that uses high cal ammo would be good
But again, it should be a one hit kill to the head
And Colt should at least have +4 to its base damage