Recently I starded developing my own game. It wll probably be a survivl game, low poly, but with a different art style compared to Unturned. I am planning some different mechanics for the game, something unique.
But as we all know, two heds are better than one. A game built by the community are the best gamesin my opinion, so I want your suggestions about some things:
- Art Style
- Mechanics
- Animation style (movement)
- Location
Feel free to suggest other things that I may forgot mentioning.
Here’s a screenshot of the first model revision for the game, give me your opinion!
It looks a bit weird with that pose, and notice that the fingers are missing, so I want to know: Do I put fingers in the model or let just forearm like Unturned?