Ideally it will be ready beforehand, but I will need to take some time for the next update to 3 soon: the issues list on GitHub has really piled up and Steel Series sent me a keyboard to integrate the lights effects which I should do soon.
That said these are the 4.0 to-dos I want to finish before the next devlog:
Cleaning up “locking” restrictions on interactables so that they are more re-usable, e.g. numeric lock on a safe code should also be useful for doors. Haven’t implemented much of this yet but I do want to have the numeric lock concept especially working soon
Misc combat fixups, e.g. 1P chest should be counter-animated when looking down but not 3P chest, proper rifle range with moving targets and whatnot
Sniper rifle + scope and misc remaining attachment refactoring
No, the people that get the key are the regulars in the forums that have shown their upmost dedication in the forums and suggestions for 4.0’s development.
Not entirely correct. People that got it through the forum were handpicked, not all the regulars got one. Aside from that Nelson gave keys to people he knows aswell.
Yeah, i should’ve said “the more influential forum users” instead, probably makes for better wording. Still, the influencial ones are pretty much the ones that are everywhere, posting answers, constructive criticism and giving suggestion. More particularly, suggestions that are though-out and well-made. Not another rocket system suggestion.
Again, there is no rush to do all of this. Take the time you need as well as the rest you need before exhausting yourself. We understand that there could possibly be many issues to deal with on your side, therefor I do not wish to put any pressure on you more than you already have. No matter how much it takes, it’ll be good. Because we know the content you give to your audience. Cant wait for Devblog 20, keep it up