Sorry that this one has been so long coming!
Ideally it will be ready beforehand, but I will need to take some time for the next update to 3 soon: the issues list on GitHub has really piled up and Steel Series sent me a keyboard to integrate the lights effects which I should do soon.
That said these are the 4.0 to-dos I want to finish before the next devlog:
- Cleaning up “locking” restrictions on interactables so that they are more re-usable, e.g. numeric lock on a safe code should also be useful for doors. Haven’t implemented much of this yet but I do want to have the numeric lock concept especially working soon
- Misc combat fixups, e.g. 1P chest should be counter-animated when looking down but not 3P chest, proper rifle range with moving targets and whatnot
- Sniper rifle + scope and misc remaining attachment refactoring