"Toggle texture priority" option for shirts

Currently, “pants” items have the ability to be textured so that they appear above the “shirts” items, this is the case with the black overall.
However, there are many cases where we would like to be able to do the same for “shirt” items and have those be worn above “pants” items. Would this be something that could be implemented eventually, allowing to make longcoats and so on ? I wanted to make coats for my mod but they are too short to look nice and it’s not yet possible to make those as character mesh replacement as I explained earlier, owing to the limitations right now.

Thanks in advance

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