Transport problem

If you spawn about 50-60 cars in one place, you can kill the server
The bug is reproduced in a closed room so that the cars do not fly apart if you just spawn this many cars next to each other, everything will be fine, but if they are in each other, the server becomes very painful, there was even a moment when all the players were thrown onto the server, but I did not film this moment.
As I understand it, this happens because a large amount of transport is moving (as you can see in the video, the transport is shaking because it is inside each other)

Video

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Well, dont spawn that many cars :joy: Why would you spawn 50-60 cars in one place?

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For example, there are NPCs on servers where you can purchase vehicles, and this works exactly the same way (this is also a problem, by the way, there are often situations when you accidentally buy a transport at the same time as another player and you lose the transport because it spawns in each other and starts flying away).

video demo with npc

As soon as the transport reaches 50, the ping immediately rises