Yes I Think I understand, but I accidentally somehow copied 2 of the models on top of eachother and had them connected… soo I don’t really know how to fix that XDD but its a first try so the next one will be cleaner, if i do a next one XD
to that artsryle yes, I’ not sure but I Think that the artstyle of the vehicle is still in progress so that might not be the final artstyle
but yes I agree If thats the final artstyle my model is too smooth, but its also my first one and I got some technical issues XD
thank you and I have tried to make some different types of unturned characters but when I talked to some of my friends they dont really Think they look like unturned but I will gladly show you
and I also have made an V6 as my first thing ever on a 3d program
so this is my first attempt of an more detailed unturned character, also my second ever Project on blender
also I am currently on my laptop and I Think I have the version with a skeleton on my computer so I cant show how this works with a skeleton right now… but if you are interested in seeing that, tell me and I will gladly show you when I can
not bad at all u should see my firest attempt lol…
about the car looks very good but u can get the same visuals for the tire withe way less poly,s do like @Panda3d sad 8-16 faces should be oky
and id advice u start using v 2.8 u dont whant to get used to current version and switch like i did …
I do not like the character because of the “higher poly” head. Just a bit too much. Keep the mouth and chin. Bulge and legs are weird. The legs are too spread out. And you should get a maya 2018 student license to use the tools Nelson made. Will not cost anything with a student version.
Well its the first model XD and yes I agree the chin is a little wierd but yeh… but the legs are spread bc its so much easier to make the skeleton with them spred
Mabye an more detailed character model
Yes I agree XD this one wouldnt fit unturned but Im trying to make an simpeler one which would fit better but would still be more detailed. Cuz I personally would like to see an more detailed unturned character in UII