This is jsut something i’ve heard a few friends say and i feel like it more deserves a video than a shiet forum post, but here I go…
Unturned 2 doesn’t need to have this onslaught of hyperrealistic garbage it feels like every 12 year old or 20 year old addicted to ARMA 3 wants, if you want SUPER REALISTIC survival games, go fucking play ARMA, or DAY-Z or some other crap that is meant to be serious and taken seriously.
Just, as an example, unturned has umbrellas that make you fall slower, mint chewing gum that makes you explode, magic detonators that blow up C4 wirelessly, even though it’s a plunger box. this game is stupid, in a really fun way. and that’s how unturned is supposed to be. we can see Nelson still likes this, the range rifle magically drops a new mag from the sky, or christ’s sake!
You should not have to properly dress and bandage your wounds in 2, or have hyper-accurate, but blocky firearms in 2, noone wants your fucking super specific 12 gauge shotgun that only YOU WANT because you like it! there’s no reason, it’s jsut be a remodel of the same shotgun that some other guy suggested 3 days ago on another forum thread but you read and made a seperate post of YOUR favorite guns, from other games, that literally have no reason to exist.
Take Elver as an example, multiple times during development, guns were suggested and thrown out because “they don’t fill a niche, and just muck up loot tables” i remember at least 3-4 times suggesting to renaxon and danaby to add a cultist-spawn SMG, like a L2A3 or uzi based SMG, and they told me to think of a good reason, i never could, they didn’t need 100 new guns to make that interesting. they just needed guns for each category that filled out uses nicely, and that’s how guns should be.
For my final point, there is some stuff in 2 that i love is more realistic then not, the new car sounds and melee system so far, love em, slashy melees are cool, more realistic car handling is cool. but not everything needs to be a blocky real life counterpart, we don’t need broken arms and concuss heads for area damage, we don’t need guns to run 1000 rounds then start jamming, we don’t need this game to be blocky real life.
U2, in MY OPINION, should just be, a better optimized 3 with a lot of cool new features and a lot of quality of life things to make it infinitely more user friendly. we shouldn’t want U2 to just be another DayZ clone or Tarkov clone, it should be what unturned is now, a goofy, fun game that’s played with friends or alone, for the most fun you’ve ever had with a player-model and world blockier than a pile of Legos.
If this rant was kind of incoherent, sorry, it’s 2 AM when i’m making this.
TLDR: stop making unturned 2 into a clone game, just make unturned 3 in Unreal 4, and make everything run and look smoother. in the end, that’s what i think we can all agree unturned 2 should be, an improvemet upon 3.0, not a blocky-but-polished clone of a currently popular AAA title