Unturned 2 skybox ideas

Hello i would like to show some of my Unturned 2 idea’s for a sky i made 2 pictures.

  1. First will be a middle of the day

    in my opinion look’s very good but it doesn’t fit very well with Unturned 2 style atleast it’s not a potato looking cloud’s

  2. Here i made a early sunset.

I really want to see something like this in the game , it will be a nice look at the sky.

Regrads.

EvD

3 Likes

A thread like this was created earlier today here. Though this does bring into question, why were two very similar threads with very similar images created within a few hours of each other?

The answer is simple i send my image to my friend (you know which one) and he post it here , i don’t know why he did this i just want to know his opinion about it.

1 Like

To be honest I don’t think it fits. The contrast between Unturned’s artstyle and actual sky is like the difference between night and day.

Like i said under the first picture.

R e g r a d s

Really, I agree with you, I think the best option would be something like a middle ground, you know, a little more realistic, but at the same time more Unturned.

Doesn’t fit the atmosphere of the game quite well, try a different sky color maybe? I think in unturned 2, you should be able to change the style and general shape of the clouds in the map editor (e.g. taller, or more flat) so it fits the location of each map better.

For example, Western art depicts the clouds as being these giant, fluffy monstrosities. Its be nice if clouds looked like this in an Arizona or Nevada kinda map.

This applies to other locations, e.g. Russia is usually overcast, etc.

5 Likes

The photo is too colorful,but great concept non the less!

Y’all’d’nt’ve heed yer last haws, gentlemen.

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Western Unturned ? Sound’s like canyon arena XD

Seriously this “cloud” looks like a smoke from volcanic eruption

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It looks very good but I think a more simplistic sky looks better. Still beautiful though, I think it’s just hard to get used to a realistic sky vs potato clouds.

if u just tweakd the saturation down a bit it would fit the gray kind of realistic look unturned 2 is going for

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