Unturned BoxColliders does not support negative scale or size

few days ago in a server im staff in an admin got an issue when it would tell him the server was shutdown when it wasnt, he did everything he could but nothing fixed it, today me and another admin got the same issue again we tried anything to fix but it isnt working, and when we check the server log it shows us this:
Connecting: PlayerID: 76561198448620151 Name: real_name_hidden Character: (Mod)michael(major)
Broadcast: (Mod)michael(major) has joined the game.
Broadcast: (Mod)michael(major) has joined the game.
AdvancedRegions >> Player real_name_hidden has entered region __global
AdvancedRegions >> Player real_name_hidden has entered region safezone
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path “(Mod)michael(m
ajor) [real_name_hidden]/Third/Skeleton/Right_Hip/Right_Leg”

it seems like admins are the only ones who are effected by this issue but no one else does, can anyone please help us fix it? thank you.

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