Unturned II Devlog #035

if i dont get a nice hat i won’t need to imagine it

Will we see sky bases in Unturned II? I think that they have to be in the game, cuz it’s really fun to live in a giant sky base, as well as raid them, I know that they’re very OP, but who cares about it, the main reason we’re playing games is fun, they can be also added with a new game mechanic that will allow building sky bases legally, for example, to build 3 by 3 plate in the air you will need to put some sort of a giant balloon on it, but it will only work with wooden materials.

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I went from 50-60 fps on the shooting range (max settings) to around 90

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You are honestly amazing , me and some more people pointed out the problem and you fixed it in no time !

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Balloons seem like an interesting way to make them but I’d see skybases being more of something that gets modded in instead. Restricting them to lighter materials like wood could give some people an incentive to not make them though. Maybe add on too much weight and they aren’t able to stay as high. I may consider making a mod that does that if we don’t have any other alternative to skybases.

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“Directional attacks ala melee-focused games like Mount & Blade.”
Oh my. I feel ankowledged. Will the sequel of my favorite game #1 have features from my favorite game #2 and it’s very anticipated sequel?? Life couldn’t possibly become better.

One thing I really love is the wood chips that fly up when hitting stuff. If feel like small additions like that make things like chopping wood all the more satisfying. Also just in general when you are sorting loot, each item has a sound. Bullets when dragged make the sound of jingling bullet casings, which is such a nice touch.

I love this feature in rust, when you move logs in your inventory it sounds like dropping a pile of logs at your feet, or rocks being shuffled when managing stone. I love this and am glad to see it in U2.

Small features like the sounds and the satisfying woods chips makes games whole.

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@SDGNelson This update summed up

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Make it like the tf2 inventory, whenever you drag items it makes n o i s e

The feature you’re describing already exists in UII, which is what I believe the user you were replying to was trying to point out.

I’m retarded, I thought he was talking about Rust and didn’t read the whole thing

was nice watching you brutally stab a poor innocent man :slight_smile:

why is nelson killing naked people ??

pew (1)

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Some people may wonder why Nelson kills naked with the Fire Amxe

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Lord, Unturned 2 looks great even in beta :heartpulse:

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Unturned II runs so much better than 3.0 i can run max graphics and 1080p on II while i can only run lowest on 720p on 3.0

No surprise, it’s not even a complete game yet and definitely has better optimization than U3.
I don’t know if it makes that big of a difference, but U4 uses Unreal Engine.

Yikes, your computer is worse than an 11-year old Mac desktop.

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