With Unturned II being developed from scratch, we now have the opportunity to get vehicles with much more depth than before, meaning that we may have much more options for vehicles, we already know that they will be more interactive, but what if we now have a cool upgrade system? Well I did a concept on how that could work, I hope you enjoy it.
Base vehicle: It looks like we won’t longer have generic looking vehicles, so there is a change for cars to look like real life vehicles, mine is a BMW E34.
Removable parts: Either you want to level up your mechanic skills, or you want your race car to be even more lightweight, either way you should be able to do this.
Engine and Interior
-Engine and Interior: Your car will have an Engine and an interior, offering much more detail than Unturned vehicles.
Suspension and Wheels
Suspension and wheels: No more scripted wheels, wheels should now be a separate object, meaning that each wheel should be different from the others, offering different stats and looks. Suspension could be an upgradable module on the vehicle, with enough mechanic skills, you should be able to change your suspension! Rise it or lower it Depending on what you want.
-Off-Road suspension and tires: More grip while going through gravel roads, but less stable while going fast, also the ride should be more wobbly and with a higher chance of rolling over.
-Lowered suspension: Better high speed stability but awful performance through gravel roads, also the suspension gets worn faster while going through bad terrain.
-Stock Brakes: Worst braking ability, longer duration.
-Sport Brakes: Better braking ability, shorter lifespan.
Body Parts: You want your vehicle to be unique, so you want it to look different, but those upgrades can also make it better, this is how.
-Hood: A performance hood to make room for the engine upgrades, it has some vents for better engine cooling.
-Splitter: A low drag splitter, improves fuel efficiency while making the car look lower the ground and just, cooler.
-Spoiler: A small spoiler for added downforce and cool factor, gives a better look while adding that downforce you need for the faster turns, obviously more spoilers would be available for you to find in the mechanic shops.
-Exhaust: A big exhaust to let those old car fumes to go out, better air flow, better performance.
-Engine upgrades: Engines are modular, add, remove or change parts to make it quicker, or well… Slower, that’s up to you.
-Upgraded Engine: Distinct by it’s colored valve cover, this is not an interchangeable part, you can just get lucky and find a car with a better stock engine.
-Upgraded Coils: Depending on the color, they give you a performance boost (grey: stock, blue: 3%, green: 6%, red: 10%)
-Upgraded Intake. Again, better airflow, but this time with some carbon fiber intakes. (adds 15% boost in performance)
-Radiator: Better cooling, two fans, better looks, it’s just better.
Plating and defense
Plating and defense: Did you master your metalworking skills? Then use them! Build yourself some cool metal upgrades to your vehicle and plow through the zombie hordes, pretty self explanatory
I haven’t done any 3d representation as I highly doubt this will be made, but it would be cool to have different bumpers and stuff like this, maybe different steering wheels? Yeah, i know not even proper racing games allow this, but you know… Dreaming is free.
That would be it, thanks if you made it this far, any suggestions? Leave it below!