Vehicle Aim Broken On Multiplayer Server

Any idea what’s causing this? These vehicles shoot fine in singleplayer.

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Could be as simple as you have a slight delay in the rockets/rounds being fired due to ping, offsetting them. You have 0 ping in singleplayer, so there is no delay.

cant, I have 8 ms of ping on the server

Its a delay to the server, any vehicle related task suffers because of it, even being in the passenger seat of the car, there is no simple fix

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