I know this has been brought up in other threads before hand. But it would be nice to have vehicle modifications. This particularly came up with me yesterday, as Foxhole (my third most played game on Steam) is getting a massive vehicle update. Now you can customize vehicles or modify them from the original model. I see that to be pretty neat myself and a fresh breath of wind into the Foxhole game.
The Devstream showing off the new update if you’re interested: https://www.youtube.com/watch?v=FVhQUaBp1d8
Now you may be curious and say “WARCORP, what does this have to do with Unturned II.” Well my friend, it’s simple. Unturned is a survival game, and it would be nice to have vehicle modifications. One example, being the ability to put a machine gun on a flat bed and turn it into a technical. Like a buildable turret like a heavy machine gun that you can deploy onto a vehicle and mount, just like buildables in Unturned but with the ability to use the weapon.
Here’s a few examples of Sandpiper modifications, but it’s with “buildables” and ideal vehicle modifications. You could for example, craft an improvised bomb rack with a few improvised oxygen tank bombs or a barrel bomb for example in order to drop bombs on fortifications or fire rockets as air support. Here’s four examples of what I’m referring to for the most part. Air tank bombs, barrel bombs, and can based ordinance.
Same could apply for ground vehicles and improvised artillery. One example could be building an improvised artillery gun or mortar on a truck. There’s plenty of examples of improvised weapons being used in the Syrian Civil War. Fire hydrant shells being used in creation of mortar shells. Etc, etc, etc.
This idea would be for late game multiplayer, and for balance these modifications would generally need constant maintenance and repairs in order to maintain, costing around 2-5 scrap per repair and having to be repaired every 20-30 uses.
This example is just for weapon mounts, but it could potentially also apply to other parts of the vehicle.