Vehicles modules

Adding modules to cars like a engine and other things like car lamps. These modules can be damaged seperatly by hitting the car in different places, if a part of the car gets critically damaged it will either break or will make the car explode, hit in the engine - reduced speed,hits in the gas tank - explosion.
Also letting players change the motor would make the car more efficient, faster and etc.

Tell me your opinion about this. Maybe somebody already suggested doing something like that.

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Lately I’ve been hoping for the game to come out first :sweat_smile:
But really, I think the modularity of vehicles would be a very good thing.
Imagine having to choose between a stronger engine that consumes more fuel, or one that, while not delivering as much HP, is more durable and fuel efficient.
In my opinion that would be amazing.

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