Adding modules to cars like a engine and other things like car lamps. These modules can be damaged seperatly by hitting the car in different places, if a part of the car gets critically damaged it will either break or will make the car explode, hit in the engine - reduced speed,hits in the gas tank - explosion.
Also letting players change the motor would make the car more efficient, faster and etc.
Tell me your opinion about this. Maybe somebody already suggested doing something like that.
Lately I’ve been hoping for the game to come out first
But really, I think the modularity of vehicles would be a very good thing.
Imagine having to choose between a stronger engine that consumes more fuel, or one that, while not delivering as much HP, is more durable and fuel efficient.
In my opinion that would be amazing.