So, now we know most of the factions in Unturned, but there is one, that hasn’t got any NPC’s or quests, except for one graffiti and some notes: The Syndicate.
Prob we dont have any missions because they are the bad guys
Of course, the bandits can be just random bad ppl, but I think the lore of Unturned is pretty interesting, and that AI Bandits can be from the syndicate, and in some of the Coalition Quests (Well, I don’t know if Coalition is going to be in 4.X) someone can order you to kill some of this bandits.
The more well known people of this forum disagree with bandit, while me and some other people like the ideas of bandits. But there’s not really anything we can do to get them added, even in singkeplayer. so we should probably just give up.
To clarify: it is not confirmed that they will actually exist yet.
From the top of the page:
This page is a record of upcoming features teased, mentioned, or confirmed by Smartly Dressed Games and associates for Unturned. As these features have not been released yet, many details may simply be conjecture based on comments and images. All features are cited, but this information is subject to change or removal as the game progresses.
Also be sure to check the citations when using it. Anything sourced from the current Trello I’d consider to be conjecture at this point. That Trello board is very old, from before it was even decided that the game would run on Unreal Engine 4. Until the updated Trello board is made and released publicly, that information should still be taken with a grain of salt.
That aside, AI bandits have been mentioned elsewhere by Nelson in the past. Sometimes favorably, sometimes not.
Most of the lore isn’t planned to be kept/replicated. “Generic bad group here” would work better to be honest, which you did mention in your original post.