So, I havent posted in awhile. Sorry to disappoint you guys but this will not be a very long or well thought out thread.
My question, can VOIP be improved in UII (IE sound clearer or more audible) at the moment in Unturned (3.x) I find it sometimes hard to understand words or things people are saying purely because of how fuzzy things sounds, even with high quality microphones.
Also I’m guessing the VOIP issues might be something with the game’s code. I think Steam has a native API to handle voice (in TF2 and CSGO I’d assume) and from my experience, both games have pretty clear VOIP. Maybe Unreal might have a good system too built in. I guess Nelson probably knows about U3’s horrendous voice chat and would try to make something a lot better in UII.