Weird lighting

Randomly started happening while playing on the new map. All settings are Low or off

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That’s wonky… The optic uses vertex colors to mask out the edges, but it looks like they’re incorrect in the screenshot. I wasn’t able to get it to happen on low, but I wonder if Unreal created a bad lower LOD.


also while this bug was happening the buildings also had this issue with artifacting and weird lighting. Didn’t really notice it until the bug appeared a second time

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