Weirdly Worded Item Description

While there’s nothing wrong with this item description, I think something either more to the point or more like the player’s internal monologue would be more fitting. “May be hazardous to eat.” or “It’s moldy.” “It’s spoiled.” idk
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also: it would be nice to be able to keep the low-quality warning but disable the other auto-generated stuff.

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That isn’t vanilla, the modder/mapmaker would need to remove saying 20 food twice

yes, i wrote it. I would just like to be able to remove the vanilla text besides the conditional quality warning :slight_smile:

Use_Auto_Stat_Descriptions false

Add that to the .dat and it won’t be added

Also I like your internal monologue idea, it should be clear but realistic

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Yea I know but that removes the spoiled indicator which id like to keep as that is conditional based on what percentage the item is

Sadly I don’t think you can further customize it or anything, it’d be nice

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