What are the things about Unturned/vanilla maps that should be changed? (for experienced players)

It’s funny you bring it up given I made a post about it recently. I really wish something would be done about this officially as it’s super lame and only hurts the players that are unaware of gamma boosting (whatever that amount of players might be).

Client side option to disable cosmetics/skin colors on other players would be amazing, it is also something that was brought up on the forum recently.

Yes! One of the first thing that comes to my mind is being able to turn rope into cloth and cans back into metal (this one with a blowtorch), it’s a thing on Elver and makes gameplay so much more convienient.

Personally I also don’t like range limitations on weapons (perhaps except shotguns), I don’t think it benefits anything to just limit how far a weapon can shoot, if you are able to hit long range shots, you should be able to have that ability, the bullets should not just poof away.

Another thing which is loosely related to weapon balance that you already mentioned is armor, it’s very weird in a spot that it’s in, wearing a military helmet (best protective headgear available !!! ) does not change the time to kill in the head for any of the assault rifles, it’s 3 shot without the helmet, and with one. It makes no sense that the best gear makes none, or little difference. The armor values would require a SIGNIFICANT buff to change the amount of shots necessary to kill you. Buffing the armor and reducing damage of the assault rifles might be a more proper solution though as just buffing armor to crazy amounts would hurt weapons that are not assault rifles.

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