Hey all, I wish you a great Christmas & New Year! I would like to know what you guys want in a map - I’m working on a curated project right now and I suppose a refresher on what the community desires is good since I want to take your guy’s thoughts into consideration.
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What do you guys think of boulders? I believe they are necessary in steep places but do they make the map look better and is there a serious performance detriment with them?
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What do you guys want in the overall “map sprawl” - i.e. do you like lots of locations like in Russia or a more conservative approach where they are spread out like in Germany or even Greece?
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What do you think about dead zones and how they lock away high tier loot by requiring gas masks? Are their any other ideas? - I’ve been thinking about underwater and/or tougher zombies as different forms of difficult locations.
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How do you find the current loot system? Right now it seems - you spawn, go to farm, get crossbow/rifle, progress into city, then go to mili locations and load up. What ideas are their to combat this or make it more interesting?
these are just a few guidelines to this discussion, feel free to throw any other ideas in.