So after going through the devlogs again I’m wondering what happened to the tall model. I know some people complained that it was to tall and different but it still allowed for better looking animations because the arms don’t take up a chunk of the screen.
-edit: I would also like to note that when unturned 2 development first began, the character model was like the Unturned 3 model except a bit thinner. Then it was switched to the tall one and back to the OG so I’m wondering about that too.