What to expect from devlog 18

I may have an unfair advantage here. :slight_smile:
Main things:

  • Revision of the inventory and combat.
  • Working on the Denizen AI (NPC / bandit / etc) and evaluating how much of vanilla UE AI I want to use versus rolling custom since it’s not a core engine priority for them anymore.
  • Game modes for the next demo which I’m now implementing as mods so that I can have some actual experience using the mod tools.
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