Who's gonna miss the blocky / pixel graphics?

:frowning:

As you can see in the 4.0 video of the gun testing nelson’s character is definitely a bit more… realistic and not so blocky. And his mouth is all curved instead of pixel blocks. imo I really liked the simplistic lower poly and pixel-y art style of 2.0 and 3.0

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What irks me is the 4.0 artstyle can’t decide between blocky or higher poly. It’s an ungodly mix of the two that really shows on body twists and picatinny rails.

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On the plus side, Nelson will NEVER remove the blocky shape of the character’s body

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