Do you think the roleplaying component of unturned(which made it even more popular and fun) will survive? I hope to see roleplaying in unturned II similar to what it is like in unturned 3.0, if not way better.
Yes, there are also things added for roleplaying like indicators/blinkers.
Ok.Good to know.Thank you!
I’m expecting massive improvements for the RP community in UII. Even though I’m not a fan of RP myself, I also plan to make a few things that’ll go with it better.
Roleplaying will be a part of unturned II for sure and it will probably be better then in unturned I
Assuming Unturned II will allow more complex mods, I think that Unturned RP and other modes will do more than just survive, and because of this will definitely have a stronger playerbase than Unturned 3.0.
One project I am looking forward to is Unturned’s take on TTT by Rain.
They should thrive amirite?
I’m sure Nelson said he was working on adding more rp elements to the game.
That’s neat. Maybe in U2 I’ll have an actual RP experience, unlike in 3.0…
Basically the entire concept of official/community game modes will survive as long as modding is more expansive. I’d say people wouldn’t be handicapped with limitations like in 3.0
Unturned RP have to survive !
Unturned is good for RP, but if Nelson add some RP elements to Unturned II, it will be fantastic !
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