Wouldn’t the game engine be the one making use of SLI/Crossfire?
Then again I have no experience with this.
From what I know, Unreal 4.17 doesn’t support SLI or Crossfire.
But he’s porting it to 4.19
Ah. Sorry not a game dev so all I know is what google tells me. I’m definitely not up to date on engines and what update they’re on.
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